github.com/refraction-networking/utls.serverHandshakeState.doFullHandshake (method)

2 uses

	github.com/refraction-networking/utls (current package)
		handshake_server.go#L107: 		if err := hs.doFullHandshake(); err != nil {
		handshake_server.go#L582: func (hs *serverHandshakeState) doFullHandshake() error {